The rig is intended for offline animation work – Thammawan notes that it’s too heavy to be used in-game – ideally with stepped tangents to give a more anime-like result. The rig was created by Thammawan – whose resume includes work at Nintendo Software Technology and on Pixar virtual reality project Coco VR – as a personal project, and is free for non-commercial use.Ī versatile Maya rig for anime-style animation with a readymade toon material Technical animator Chonlawat ‘Takki’ Thammawan has released a neat anime-style Maya character rig based on Reimu Hakurei from Team Shanghai Alice’s Touhou Project games.
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